I played the first Stage. Works great. Stuck at the Titlescreen.

Fork of wiisx, a gamecube/wii/wii U psx emulator. The "Home" button still works, or simply reset. There are some Audio Noises. Standard controller type only. Interpreter abit slow. I played the Exhibition Mode. I noticed some Screen tearing. I noticed some Screen tearing. Set Frameskip on for the best result. I played the Arcade mode. I played a Match. Full Speed. Framerate is 45-59 FPS without Frameskip on. N Does not work for me. Set Frameskip on to get the best result. I fought a battle in Arcade Mode. There are many clipping Issues.

No Audio, SFX only.

I played Stage 1. Full Speed with rare dips. I'd like to introduce a little something I've been working on since February. Framerate is 53-59 FPS without Frameskip on. SFX & BGM sometimes don't work right, but the gameplay itself is fine. Playable. Freeze (soft reset working) after selecting "New game". I played the Arcade Mode. Gradius 1 and Gradius 2 run Full Speed. Good Audio. I noticed some Screen tearing. The Game boots in HLE BIOS Mode. Colours are bad in FMVs, otherwise looks good. Dynarec is better to play. O Plays great in Dynarec mode. The Game freezes during the first loading Screen.

Set FPS Limit off for the best result. I played Stage 1. K No Audio, SFX only. Full Speed. The Game freezes after the Traincutscene. It freezes early. "JUMPY" aka short looping XA-audio. Character models are glitched beyond recognition in dynarec. Otherwise seems perfect. Good Audio. Played at full speed under Dynarec.

Good Audio. Full Speed. I noticed some Screen tearing. The Framerate is 34-42 FPS without Frameskip on. Framerate is 57-59 FPS without Frameskip on. Works fine just beat the game today. I played the Quick Race mode. Framerate is 37-45 FPS without Frameskip on. Framerate is 41-59 FPS without Frameskip on. Framerate is 28-40 FPS without Frameskip on. # Whole game tested. I played the Season Mode. Good Audio.

I played the first Level. Youkai Daikessen. No Audio, SFX only. (Tested by Dracbat59), Dynarec & Interpreter: screen distorted at a 45 degree angle, impossible to read anything, Rurouni Kenshin - Meiji Kenyaku Romantan - Juuyuushi Inbou Hen, Tested by Cyan : Works fine with SCPH1001. Good Audio. Framerate is 45-54 FPS without Frameskip on. I played the first Mission. Boot with HLE BIOS and you can hear the EA Sports Sample. I noticed some Screen tearing. I played the Intro. Full Speed. Works perfectly. Good Audio. The dialogue and cutscene in-game is going too far too fast, It's very hard to understand what is going on in the cutscenes. Works great until the first 'Enemy Turn', then the game hangs. ct-issues

I played a Match.

No Audio, only SFX during Gameplay. I noticed some Screen tearing. Good Audio. Tested with both Dynarec and Interpreter.

CANNOT LOAD GAMES WITH HLE - YOU MUST USE PSX BIOS. Game runs fine, the audio music is a bit too slow, but FX are ok. |- T Unknown status.

Currently cruising through the North Crater on the 3rd disc. I walked around the first Area. Full Speed. E Works perfectly. Framerate is 39-46 FPS without Frameskip on. some CPU vehicles drive about 5mph, and as if on oval wheels. Samurai Spirits - Amakusa's Revenge Special. Full Speed. Good Audio. I walked around the first Dungeon. I played the Introduction. Framerate is 57-59 FPS without Frameskip on. No Audio, SFX only. Template I played the first Level.

I played a match. Framerate is 46-59 FPS without Frameskip on during the Level. ct-broken I noticed some Screen tearing. Good Audio. Framerate is 42-49 FPS without Frameskip on. Here's a screenshot of my arrangement. I played a new Game. You can hear music playing.

Overall slightly laggy (because of Samba. Cannot continue story on CD2. Good Audio with a little stuttering. During the Match, the Framerate is 37-41 FPS without Frameskip on. This is not an unofficial stump of WiiSX. I noticed some Screen tearing.

I noticed some Screen tearing. Full Speed with rare dips. Interpreter does work, but at a much slower graphical pace. Ingame it runs with 38 to 5X Fps. Good Audio with a little Noise. Set Frameskip on for the best result. WiiSXR is an updated version of the PlayStation emulator WiiSX. The Game freezes before the Titlescreen. Good Audio. I played the Introduction. Framerate is 49-59 FPS without Frameskip on. You can't see any text boxes, though; it also crashes when you talk to people. Some Audio Glitches. Framerate is 28-34 FPS without Frameskip on. No Audio, SFX only. I played the Arcade mode. Full Speed. FMV are glitched up. Framerate is 44-51 FPS without Frameskip on. The game crashes after the Squaresoft logo.

Good Audio. Framerate is 57-59 FPS without Frameskip on. No Audio, SFX only. Launched from USB drive. Does not work with WiiSX Beta 2.1: Dynarec will freeze on first village attack and Interpreter will either give a code dump or play the intro over and over. I noticed some Screen tearing. I played the Exhibition mode.

Dynarec: All other settings remain at default: No menu music (XA sound). Under dynarec, the emulator hard-crashes ("ISI exception") during the first battle scene. Good Audio.
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wiisx vs wiisxr


Music is slightly fast. Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don't affect gameplay. I played the Arcade mode. II - Hoshiori no Yuusha to Bokujou no Nakamatachi, Dynarec: hangs before first level loads. I played the Story mode. Playable, but with graphical problems incompatibility! If you want to compare, just do it yourself. Tested through SMB, dynarec, Frame Limiter ON, Frame Skip OFF. I played the Intro. Original comment by worldgat...@gmail.com on 7 Feb 2013 at 10:48 GoogleCodeExporter added Priority-Medium Type-Defect auto-migrated labels Jun 30, 2015 Marvel vs. Capcom - Clash of Super Heroes. Set Frameskip on to get the best result. Good Audio. No Audio, SFX only. Good Audio. I played the First Level. During the Match, the Framerate is 45-52 FPS without Frameskip on. I noticed some Screen tearing. Terribly slow and unplayable in Interpreter.
Black Screen after the start of Chapter 1.

I played the first Mission. No crashes. Full Speed during the Pause Screen. Framerate is 43-59 FPS without Frameskip on.

Framerate is 39-54 FPS without Frameskip on. Game is bin/cue format..Tested by Lother: It tends to crash only when there's a scene where the controller rumbles. Full Speed. The Menu after the Title Screen is invisible. I played the Story Mode. It´s impossible to start a game. Best played with frame limiting and dithering turned off.

Framerate is 55-59 FPS without Frameskip on. Tested by mariabronn: Dynarec, BIOS - Besides slightly lagged audio during menus and dialogue, deceptively runs perfectly. The Command Screen is flickering and hard to see. I played a Quick Game against the Computer. Good Audio. No Audio, SFX only during battle. Framerate is 52-55 FPS without Frameskip on. Tested by Lother: After all the movies it gets stuck playing all the voices in the game. Problems with graphics in Dynarec/Graphics ok in Interpreter but very slow. I noticed some Screen tearing. The Audio has much stuttering. Good Audio. Good Audio. Good Audio. XA music is busted (gets stuck repeating the first few seconds), sequenced plays fine. Good Audio. Q (Black Screen on Dynarec and Interpreter). I played the Exhibition Mode. Good in Dynarec though in-game dialogue sometimes skips or is out of sync. The Game freezes during the Ubi Soft Screen. At the loading screen right after the intro, it starts loading but never finishes. Works perfectly otherwise, Power Rangers Zeo - Full Tilt Battle Pinball, Great with dynarec. Framerate is 52-59 FPS without Frameskip on. Dynarec perfect! Set Frameskip on, for the best result. Good Audio. Set Limit FPS off, for the best result. I played Normal Mode. Framerate is 57-59 FPS without Frameskip on. V

Good Audio. Full Speed. Good Audio.

There is some Slowdown during the movement of the Units. FPS jumps around a lot. Framerate is 52-59 FPS without Frameskip on.
There are some points that hitch slightly, but overall it's quite good. Good Audio. Set FPS limit off for the best result. Good Audio. In both Dynarec and Interpreter it freezes at ~1/3 during loading screen.

UNPLAYABLE. I played Head to Head.

Game Maker - Ureyuki 100-Manbon Get Daze! Good Audio with a little Noise and stuttering.

The Game freezes before the Titlescreen. Hi guys, Tech James here,For this tutorial, I’ll show you guys the best PlayStation 1 emulator you can get for your Nintendo Wii, This emulator supports many games with working saves \u0026 sound.This video is for educational purposes only.➤ (WiiSX Emulator): https://github.com/Mystro256/wiisxr/releases➤ (Compatible Games): http://wiibrew.org/wiki/WiiSX/Compatibility➤ (CHEAP STEAM GAMES): https://www.g2a.com/r/techjamesMusic: Dppt - Pokemon League (https://www.youtube.com/watch?v=RMu87t6OMVQ)Music: Jack Cates - spent (https://www.youtube.com/watch?v=LnAQue1OcR0)Please Like + SubscribeThis video can be removed, contact me directly: techjames1718@outlook.com- Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for \"fair use\" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research.https://creativecommons.org/licenses/by/3.0/ Matsumoto Reiji 999 - Story of Galaxy Express 999 (Disk 1). Full Speed. Good Audio. I played the Tournament mode. Framerate is 45-59 FPS without Frameskip on. Audio is barely choppy, but otherwise game plays perfectly. Brahma Force - The Assault on Beltlogger 9. No Audio, SFX only. Main menu music is jumpy, but sound effects ok. Use Dynarec. The Audio has some stuttering. I walked around the Overworld. Full Speed. music tracks don't loop and stop on a level but can be fixed by pausing and unpausing. Set Frameskip on to get the best result. Has minor lag (I'd estimate about 55 fps) on Dynarec, but still fully playable. Full Speed with rare dips.

I played the first Stage. Works great. Stuck at the Titlescreen.

Fork of wiisx, a gamecube/wii/wii U psx emulator. The "Home" button still works, or simply reset. There are some Audio Noises. Standard controller type only. Interpreter abit slow. I played the Exhibition Mode. I noticed some Screen tearing. I noticed some Screen tearing. Set Frameskip on for the best result. I played the Arcade mode. I played a Match. Full Speed. Framerate is 45-59 FPS without Frameskip on. N Does not work for me. Set Frameskip on to get the best result. I fought a battle in Arcade Mode. There are many clipping Issues.

No Audio, SFX only.

I played Stage 1. Full Speed with rare dips. I'd like to introduce a little something I've been working on since February. Framerate is 53-59 FPS without Frameskip on. SFX & BGM sometimes don't work right, but the gameplay itself is fine. Playable. Freeze (soft reset working) after selecting "New game". I played the Arcade Mode. Gradius 1 and Gradius 2 run Full Speed. Good Audio. I noticed some Screen tearing. The Game boots in HLE BIOS Mode. Colours are bad in FMVs, otherwise looks good. Dynarec is better to play. O Plays great in Dynarec mode. The Game freezes during the first loading Screen.

Set FPS Limit off for the best result. I played Stage 1. K No Audio, SFX only. Full Speed. The Game freezes after the Traincutscene. It freezes early. "JUMPY" aka short looping XA-audio. Character models are glitched beyond recognition in dynarec. Otherwise seems perfect. Good Audio. Played at full speed under Dynarec.

Good Audio. Full Speed. I noticed some Screen tearing. The Framerate is 34-42 FPS without Frameskip on. Framerate is 57-59 FPS without Frameskip on. Works fine just beat the game today. I played the Quick Race mode. Framerate is 37-45 FPS without Frameskip on. Framerate is 41-59 FPS without Frameskip on. Framerate is 28-40 FPS without Frameskip on. # Whole game tested. I played the Season Mode. Good Audio.

I played the first Level. Youkai Daikessen. No Audio, SFX only. (Tested by Dracbat59), Dynarec & Interpreter: screen distorted at a 45 degree angle, impossible to read anything, Rurouni Kenshin - Meiji Kenyaku Romantan - Juuyuushi Inbou Hen, Tested by Cyan : Works fine with SCPH1001. Good Audio. Framerate is 45-54 FPS without Frameskip on. I played the first Mission. Boot with HLE BIOS and you can hear the EA Sports Sample. I noticed some Screen tearing. I played the Intro. Full Speed. Works perfectly. Good Audio. The dialogue and cutscene in-game is going too far too fast, It's very hard to understand what is going on in the cutscenes. Works great until the first 'Enemy Turn', then the game hangs. ct-issues

I played a Match.

No Audio, only SFX during Gameplay. I noticed some Screen tearing. Good Audio. Tested with both Dynarec and Interpreter.

CANNOT LOAD GAMES WITH HLE - YOU MUST USE PSX BIOS. Game runs fine, the audio music is a bit too slow, but FX are ok. |- T Unknown status.

Currently cruising through the North Crater on the 3rd disc. I walked around the first Area. Full Speed. E Works perfectly. Framerate is 39-46 FPS without Frameskip on. some CPU vehicles drive about 5mph, and as if on oval wheels. Samurai Spirits - Amakusa's Revenge Special. Full Speed. Good Audio. I walked around the first Dungeon. I played the Introduction. Framerate is 57-59 FPS without Frameskip on. No Audio, SFX only. Template I played the first Level.

I played a match. Framerate is 46-59 FPS without Frameskip on during the Level. ct-broken I noticed some Screen tearing. Good Audio. Framerate is 42-49 FPS without Frameskip on. Here's a screenshot of my arrangement. I played a new Game. You can hear music playing.

Overall slightly laggy (because of Samba. Cannot continue story on CD2. Good Audio with a little stuttering. During the Match, the Framerate is 37-41 FPS without Frameskip on. This is not an unofficial stump of WiiSX. I noticed some Screen tearing.

I noticed some Screen tearing. Full Speed with rare dips. Interpreter does work, but at a much slower graphical pace. Ingame it runs with 38 to 5X Fps. Good Audio with a little Noise. Set Frameskip on for the best result. WiiSXR is an updated version of the PlayStation emulator WiiSX. The Game freezes before the Titlescreen. Good Audio. I played the Introduction. Framerate is 49-59 FPS without Frameskip on. You can't see any text boxes, though; it also crashes when you talk to people. Some Audio Glitches. Framerate is 28-34 FPS without Frameskip on. No Audio, SFX only. I played the Arcade mode. Full Speed. FMV are glitched up. Framerate is 44-51 FPS without Frameskip on. The game crashes after the Squaresoft logo.

Good Audio. Framerate is 57-59 FPS without Frameskip on. No Audio, SFX only. Launched from USB drive. Does not work with WiiSX Beta 2.1: Dynarec will freeze on first village attack and Interpreter will either give a code dump or play the intro over and over. I noticed some Screen tearing. I played the Exhibition mode.

Dynarec: All other settings remain at default: No menu music (XA sound). Under dynarec, the emulator hard-crashes ("ISI exception") during the first battle scene. Good Audio.

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